Game Design: MAD MOLESKIS!

Soooo this morning Nick and I were looking at Jeff Minter's tweets after an evening he'd spent playing terrible old video games and summing them up in snarky tweets. And I suggested that it would be highly entertaining to have a game jam using these tweets as design material.

And then Nick scrolled down Jeff's timeline and said, well, why limit it to just his retrogame tweets? Because “Live on Periscope: Inserting Digestive biscuits into sheep” sounds pretty good too.

We started brainstorming this. So obviously you have to be in a submarine, because you're using a periscope, right? (We'll willfully ignore the fact that “Periscope” is the name of a video streaming app.) And if you're in a submarine under a pasture, it must actually be a subterrene, right? Obviously it is piloted by a mole. So you are of course a mole staring into a big clunky periscope, shooting biscuits at sheep to feed them.

And you can run out of biscuits, so you have to dispatch a mole to go stand in the queue at a British supermarket and buy a packet of biscuits to feed the sheep. This is shown in jerky 8 bit animation on a secondary monitor stuffed into your subterrene's cockpit.

And there are other controls, strewn awkwardly across the screen. You interface with this absurdly complicated control panel by using the left and right thumb sticks to move your huge mole claws around and press buttons. Want to move the subterrene? There's a lever on the side to throw it into forwards or reverse. Want to turn it? There's a big wheel to turn.

Your goal? Feed the sheep. But not too much. If you over feed them they get so full they explode. Which is a thing you need to do in later levels when wolves show up; if a wolf eats a sheep who's about to explode then they explode too. Eventually the sheep wander into their barn for the night and the days points are ticked off, with various absurd bonuses.

As the game goes on you start getting more controls, to the point where you have to start scrolling the screen to turn around in your tiny little cramped cockpit. Manage your crew of inept moles to keep the ship running! Send minions out to buy lawnmowers to break down for parts to repair the sub! And whatever other stupid low-res problems a crew of moles feeding sheep might have.

Also because autocomplete just turned “Mad Moles” into “Mad Moleskines”, they are now comedy Russian “MOLESKIS”.

I'll start on the prototype and the Kickstarter pitch immediately.

 

schooling: clouds

Over on the Illustrator subreddit, someone posted a link to this image, asking “is it possible to make something like this in Illustrator”:

what_only_exists_in_the_mind_by_veinsofmercury-d8wrezd

“What Only Exists In The Mind”, by Jeffrey Smith

And it got the usual “not really, use photoshop/uh I guess you could use gradient meshes but use photoshop/you could but it’d take years, use photoshop” answers from people whose knowledge of Illustrator kinda stops at the pen tool.

Me? I looked at it and was like, yeah, pretty easily. Lots of organic pencil tool shapes, do some blurred shapes for the smooth hills, stack up some transparency in one of the ‘light’ blend modes for the tonal shift in the sky, make some art brushes for most of the tree you’re good. I tossed off a quick reply to that effect and went to bed.

I woke up to a reply saying “I call bullshit”.

And I was like, oh, kid, it’s on now.

So I got out of bed and got to work. Forty minutes later, I had this.

clounds

Which obviously is not as intricately done as the original image, and doesn’t have the knowledge of How To Clouds that the original artist seems to have been building for about a decade or so (seriously this guy can clouds wicked good, like half his gallery is is full of meticulously-rendered cloudscapes). But I was like, yeah, if I was willing to spend a whole day drawing clouds at about 4x the size of the jpeg under discussion, I could get a sky like that image. “Doing the rolling hills and mountain is left as an exercise for the reader.”

I replied with my quickie rough and those caveats, and got a ‘holy shit!’-toned reply back. Yeah, I’m just that good. *preen*

Clouds

And then I spent about fifty minutes on a picture of myself blowing a cloud off my stylus like a gunslinger after a trick shot, with some of my own usual tricks for clouds added to the mix – various amounts of gaussian blur, a bit more roughen/tweak effect here and there, and of course a mezzotinted overlay for texture. I’m still not as good at clouds as Mr. Smith is and probably never will be, given that his handle is “Ascending Storm”, but I’m pretty happy with how this one came out.

If you want to see how it’s done, a CS6 source file is here: clounds-cs6.ai (I use CC2016; CS6 is the oldest version it’d save it as without crunching the blurs into an uneditable bitmap.) Or you can read about the tricks I used to draw this in a fraction of the time you think it took if all you know is the pen tool.

Screen Shot 2016-02-26 at 12.45.19 PM

The basic appearance of the cloud shapes is this:Screen Shot 2016-02-26 at 11.20.49 AM

Roughen in this case was set to 4pt, absolute size, 15/in, and tweak was set to 3% horizontal and vertical, only modify in/out control points. This results in a simple ovoid squiggle becoming something kinds complicated and cloudy:

Screen Shot 2016-02-26 at 11.23.03 AM

Draw a big white bubbly cartoon cloud, add this effect, and suddenly you’ve got all these fiddly vaporous bits. Change the fill color to black and start drawing some shapes at 50-70% opacity, maybe switch back to white and a high opacity and add in a few inner highlights, and pretty soon you’ll have some nice stormclouds with very little work. (Protip: go into the ‘tools’ section of Illustrator’s keyboard shortcuts and assign the number keys to 10-100% opacity, then you can switch opacity on the fly.)

You can further complicate this; Smith’s work has fairly discrete colors and really solid, heavy clouds, but I prefer more vaporous clouds on sunnier days. So for the self-portrait clouds I added a little bit of gaussian blur. Not much, just like 2-5 pixels worth on different shapes as I went out towards the left edge of the cloud. (Process: select a handful of shapes, press the hotkey I’ve made for gaussian blur, frob the slider, hit okay. Select more shapes further down, repeat.)

Screen Shot 2016-02-26 at 11.30.21 AM

That still looked a little chunky, so I targeted the layer and added a bit more roughening, tweaking, and blurring to the entire cloud at once:

Screen Shot 2016-02-26 at 11.36.52 AM

 

You can target a layer for effects by clicking the circle on its right in the layers palette; the dark circle on the ‘clound‘ layer indicates that there’s an effect applied. These are some pretty subtle effects – roughen is 1pt absolute, 47/in; tweak is 2pt, modifying anchor points and ‘out’ control points; the gaussian blur is 1.7 px. All of these numbers are ones I arrived at by the time-honored method of yanking the slider to a random point that felt about right and tweaking it until it looked good; I’ve been using these effects long enough that I have a general sense of how it’s gonna look.

You can, of course, compact more of the shapes in the cloud into one path. I did a lot of the shading on the figure with this appearance stack:

Screen Shot 2016-02-26 at 11.43.09 AM

Two quick paths become like six super-ragged, fiddly, translucent shapes, for some nice smooth and textured shading done in seconds. There’s a few interesting tricks going on with this appearance stack, so I’ll dissect it a bit more.

The ‘add’ at the top seems to do nothing if it’s the only effect on a path. Go on, try it – draw a quick shape with the pencil tool, give it a fill color, and add the ‘add’ effect. Nothing seems to change. But if you switch to a stoked path, you’ll see the difference: the ‘add’ effect forces Illustrator to close your sloppily-drawn open path for you This is important down below in the top two fills, because it completely changes how ‘offset path’ functions…

Screen Shot 2016-02-26 at 11.50.44 AM

See? Turn it off, and the two fills with an ‘offset path’ effect turn into what looks like a simple, boring stroke. (I’ve also turned off the roughens and tweaks to show this better.)

Screen Shot 2016-02-26 at 11.49.23 AM

I mean, it’s not like there isn’t a cool watercolor edge effect kind of thing going on here, but it’s just not much good for multiplying your effort by drawing one path and having Illustrator lay down two or three more similar-but-different ones, right? But doing the ‘add’ effect (it’s under the Pathfinder effects, btw) closes the path, and suddenly ‘offset path’ starts outputting a slightly larger or smaller copy of the whole shape.

Each added fill is offset a different amount from the base shape; they’re also tweaked up at a large scale (5pt, out control points only), then roughened (4pt absolute, 15/in), then tweaked again (3%, in/out control points) to jank them up nicely.

As to the figure? Since I was being quick and lazy, I googled ‘blow smoke from gun’ to get a general idea of the pose, dropped the first one with a good silhouette into Illustrator (the second one on the results page), and quickly sketched the outlines of the major shapes with the pencil tool.

Screen Shot 2016-02-26 at 12.51.08 PM

I then deleted the image, drew solid shapes that looked like what I see in the mirror, drew some loose shading with that cloud appearance, and added some more shading with the appearance stack outlined above. Mix in a photo of my Wacom stylus to get its proportions dead on, and a few minutes looking at how I hold it when I lift it up nearly vertically, and I was pretty much done.

(That probably sounds pretty cavalier; honestly after drawing for twenty years it really is that simple to me. As always, the big major tips for this are “learn to draw for real”, and “double-click the pencil tool, turn on ‘fill new paths’ and ‘edit selected’ and turn off ‘keep selected’, then you can very rapidly swish out solid shapes with your Wacom tablet and throw your RSI-inducing mouse in the trash where it belongs.)

And for the finishing touch, I added one of my trademark cheats to make an image look a lot more detailed than it really is: make a new layer, draw a big rectangle that covers the whole image, add the mezzotint effect, then target the layer and set it to about 12-25% hard or soft light. I do the transparency on the layer rather than the mezzotinted rectangle because that way Illustrator doesn’t try to re-render the mezzotint effect every time I tweak the transparency.

A day spent drawing pornography.

So. This morning I got up and decided I was going to draw something entirely for myself: I was gonna draw that gothy version of my fursona masturbating. Simple, right? Yeah. Real simple. Until I decided I also wanted her getting high, and stuck a “friendly” genie in her hookah. You should never smoke a […]

executive genie fashions

“I like the way you bring your identity of ‘witch’ into your daily life. I’ve been wanting to do that with ‘genie’.” “It’s been pretty powerful! Doing that with ‘genie’ while remaining street-legal feels like it’s gonna pose some major problems, though, hmm.” (because cartoon shorthand for ‘genie’ is always ‘sheer harem wear that doesn’t hide much plus a lot of bangles’)

And then my brain wouldn’t stop turning it over after I got out of bed and I doodled this out in like 10 minutes. Street-legal powerful businesswoman wear, with a genie theme.

business-genie

Turned-up collar to create something like a veil effect. Smoky accents to suggest fading into vapor. And a canvas bag with a bit of gold-toned hardware and embroidery to carry everything one might need to grant the odd wish. Heavy coat? Opaque dress? Depends on the season.

 

The Forbidden Wish

The Forbidden Wish

This is why genies are not allowed to rub their own bottles. They start granting their own dirtiest, sluttiest wishes.

Commission.

Oh La, I Shall Surely Expire

Oh La, I Shall Surely Expire

I was doing a bunch of instant messenger stickers for myself and decided this Sarcastic Gothy Doom one needed to be a full image.

happy

I just spent a couple hours curled up in the living room next to a snoozing SO. Earlier on we'd gone out for breakfast and belated Valentine's cake. The night before we kicked around ideas for that SF cartoon pitch, in part while I was kneeling astride him on bed.

Life is pretty good.

Wadteland Lurve

Me and the ex-with-benefits’s fursonas as Nuclear Throne characters.

The Many Moods Of Peganthyrus

So lately I have been switching to Telegram for most of my IMing. And it has become abundantly clear that in my circles, you are nobody unless you have a set of stickers of your own personal character expressing various emotions.

I think I may have gone a little overboard with mine.

If you want to use this yourself, it’s here.

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Commission: Nak getting all up in Techno’s roboguts.