Lamplighter

Three days ago, I got up and took a really big bong hit and read a review of Susanna Clarke’s Piranesi. Which made me decide to take out my copy of the inspiration for that book: a series of prints of vast, imaginary prisons drawn by an 18th-century Italian guy named Giovanni Battista Piranesi. I looked at his drawings, I considered the two versions of most of them – one from when he was in his twenties, one from fifteen years later, where he went back in and drew a bunch more stuff, resulting in darker, denser imagery.

And then I just kinda started drawing this with no real plan or intent in mind. I decided I wanted to try to finish it as much like M.C. Escher’s wood/lino-cut work as I could manage: ‘me pretending to be Escher pretending to Piranesi”, as I described this a few times when I shared in-progress versions here and there. I fooled around with the WidthScribe plugin, and learnt that it can be pretty unstable – I crashed a lot, and unfortunately couldn’t make a good isolated bug report to pass to its developers. But once I’d learnt to save aggressively when dealing with it, I was able to quickly do stuff like decide that the column on the right should be drawn in hatchmarks radiating out from the central lamp instead of along its length (as I had it drawn at first), which would have taken days to change versus like twenty minutes including the time spent dealing with crashes.

Prints available on Redbubble. Source file on Patreon, if you wanna see how I did this – I leaned heavily on a couple of Astute’s plugins, you’ll need Widthscribe and Stylism to see how those were used. There’s a lot of use of pattern fills and blends for the various radiance effects, too.

I worked on this kind of obsessively for three days straight, it’s about nine hours of work total. Today I decided it was finished, and went for a walk to look at things further away than my monitor for a whole. On the way out to the park I realized that it needed some cats as well as a few people wandering around.

So I added a few. And some birds. It makes the whole piece feel a lot livelier to have something besides humans in there. I could add some more stuff but really I think it’s done, and I would like to have my attention back for other projects now.

This is a detail of a figure over on the left who’s mostly hidden behind the lantern light.

And this is a glimpse into the magic of WidthScribe. I can draw a greyscale image, then draw a bunch of lines on top of it, and this plugin will turn them into set of finely-etched lines that vary in weight based on the tones below. It’s pretty neat. Prone to crashing when I start editing it, but pretty neat. I really wish there was a way for Illustrator’s crash report to say “hey this is probably a plugin crash, please pass this on to the address registered by the plugin developer”.

(This is also a glimpse into part of my process: I like to make a layer called “notes”, where I type notes of things I want to make sure not to forget when I take a break from a piece and come back later.)

Anyway. Here are some progress shots, from messy loose pencil tool sketches to final-except-for-colors-and cats.

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Also just for laughs, here is a screengrab of the whole thing in outline view…

..and here is a screengrab of the whole thing in outline view after I expand all the blends and effects.

Document Info says this file about 3k paths before I expand everything, but those 3k paths make Illustrator create about 8k. Which really leans into how I like to describe Illustrator as “my magical assistant” – I outline what I want it to do, and it does it. Mostly without complaint though it sure did start getting slow to refresh the screen near the end of this piece.

421

I spent all 4/20 fitfully dozing while my body made a shit-ton of antibodies after the second dose of the ‘ronavax. So you get a 420 drawing a day late.

I thought it would be funny to generate every color in this drawing by using various overlaid blending modes on one green swatch. If you want to see how I did it (“lots of Graphic Styles”, mostly), the Illustrator 2020 source file’s available on my Patreon.

Also I am incredibly delighted that I have maneuvered my life to a point where “drawing a couple of my fursonæ stonedly flirting with one of my SO’s fursonæ” is a thing that I get paid to do, holy shit, Patreon is such a great thing and I am so glad I have this many people willing to give me a few bucks a month to keep on drawing what I like drawing.

Quirks in the order of operations in Illustrator’s Appearance panel.

Last night I discovered a really strange little quirk in Illustrator’s Appearance panel. Effects applied to a stroke can behave differently depending on if they were applied to the stroke by creating it with the stroke selected in the Appearance panel, or by adding it to the overall path itself, then dragging it onto the stroke. I have, I think, been vaguely aware of this subtlety for a while but I finally sat down and did some experiments to nail it down.

Sometimes the roughen effect is applied to the underlying path before the stroke is drawn. Sometimes it’s applied to all of the paths you’d get if you expanded the stroke after the stroke is stretched along the underlying path, resulting in a much messier and erratic look. And you can’t tell just by looking at the Appearance panel; there is no visible difference between a path where the effect was directly added to the stroke (and thus applied before the stroke is drawn) and one where it was added to the base path, then dragged into the stroke (and thus applied after the stroke is drawn).

This persists across a save, too. There’s something Illustrator’s setting in there that it’s not exposing.

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I also tried fooling with Astute’s new “Architect” plugin, which is designed to create sketchy lines that look like an architectural rendering, but is also useful for just generally creating some extra chaos. I’ve been running up against this “sometimes it runs on the underlying path, sometimes it runs on the art stretched along the path” while playing with it. I think the set based on the art brush makes it really clear which ones are operating on the path before the stroke is applied, and which ones are operating after – I’d had an intuition that it happens at a slightly different place in the rendering order than most of AI’s native effects, and this confirms it.

There are very few native effects that create a lot of extra paths this way; one of the few that does behaves differently. Honestly I’m not sure what I expected out of the extrude/bevel effect but I feel surprised that having it at the very top of the Appearance stack makes the path completely vanish.

I should probably try it on the Scribble effect – one of the other few stock effects that can turn one path into multiple paths under the hood, instead of just altering a single existing path – but I feel like I’d need to make a slightly different test case and that’s enough for before breakfast.

Anyway. That’s your dive into deep Illustrator obscurities for today.

branding revisions

Back in 2012 when I made my current website, I did a little drawing of the god-mode version of my fursona that’s hiding at the bottom if you scroll allllll the way down until the background peels away to reveal her.

Earlier this year I re-did the first thing you see when you open the site. And today I found myself looking at that old drawing of November-4 and feeling like I could do it a lot better. To be honest I was never entirely satisfied with it, it always felt a little off. But there were some technical reasons why it was hard to re-work (it’s all drawn in an opacity mask). Now I have some new tricks for doing transparency, and a few new tools to use as well.

I think I like this one a lot better. We’ll see if I still like it in about another ten years.

The Sign Of Osiris Slain

Virgo, Isis, Mighty Mother.
Scorpio, Apophis, Destroyer.
Sol, Osiris, Slain & Risen.
Isis, Apophis, Osiris: I. A. O.

Happy Easter, eh?

Illustrator, about 1.5h.

Five Candles, Six Stars

secrets, darkness, midnight rite

calling Cassiel via Mercury on the sousaphone

sombre nighttime lurking orchestral, mighty and dark and all alone

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I found this lurking in an old sketchbook file from 2018 and cleaned it up today. I don’t think this was anything like the way 2018 me would have finished it but I’m pretty happy with the end result.

High-res on Patreon, prints on Redbubble, if you have a spot on your wall that you think would be best-served by covering it up with a snake lady invoking the angel of Jupiter.

frizzly hair

“What tools are good for drawing kinky hair in Illustrator?”

Here’s an Appearance stack that I whipped up in like ten minutes that’s a good start.

kinky hair demo.ai – open up the Appearance and Graphic Styles palettes to explore just what I did here, click on some effect names and play with the settings, find something better than I did in ten minutes.

It could use a lot of refinement and maybe I’ll do that sometime soon. But this is a decent start IMHO. One major refinement could be to make an art or scatter brush with some squiggles, and add that as a stroke on the “kinky hair” style.

The Exterior View

“It’s all in your head; you just have no idea how big your head is.” – Lon Milo Duquette

In certain magical operations that I have been doing regularly, it is useful to visualize yourself as bigger than the entire universe. So I did a drawing of Soror Fututum Stella to help me solidify this feeling.

eraser

Twin is a sentient black hole. (She) would prefer not to eat you, but if (she) suddenly starts feeling very downhill from you, it is a good idea to be on your best behavior.

In (her) retirement (she) has developed a bit of a drinking habit.

(Today I read some discussion of MUDs and found myself thinking about the SF furry RP MUCK Puzzlebox, where Twin manifested a little after the turn of the century. Later on I ended up living with Puzzlebox’s head wizards, and am pretty much married to one of them at this point. My life would have been very different without being bent around Twin’s presence. So I decided to draw (her) and this is what came out.)

(Also fwiw, Twin generally shapes (her) event horizon into a form that is functionally neuter, but socially femme. Hence the parenthetical pronouns.)

Illustrator, about 1h.

Optional Secret Ending

This week’s Twitter meme: Post an image of yourself as a final boss without downloading any more pics.

Drawing one on the same computer you post it from counts as “not downloading”, right?

I hope you like dodging bullets and have a really tiny hitbox. You’re gonna need one.

Illustrator, 1.5h. No sketch. Just shapes.