I’ve been reading Metaplanetary by Tony Daniels the past week or so. It’s an interesting book – set in a future where the inner Solar System is linked by a series of interplanetary travel tubes, pretty much everything is a computational substrate, people have a data portion to their personality, there are spaceship people hanging out in the Oort cloud, and so on and so forth.
Late in the book, one of those ship-people states that the war going on throughout the book is a conflict between people who want to be individuals, and people who want to be part of a vast group-mind. It’s pretty clear what side the author is on; the main viewpoint character of the group-mind side is a power-mad dictator who wants to be the one in control of said group-mind, and has a BDSM-flavored sex scene.
The massive group mind is something that’s been hanging around SF for a while. I think the first time I really encountered it was in Swanwick’s “Vacuum Flowers“, where the whole of the Earth is inhabited by one giant hive-mind. Most people are probably familiar with Star Trek’s Borg.
And it got me to thinking. Group minds are, as far as I can think, inevitably depicted as being somewhat acquisitive and malign. At best, they’re large and alien, and will sweep you up into them without really thinking about it. They make a good boogeyman for modern SF.
They make such a good boogeyman that I kinda feel like they will never be a problem in reality. My instincts based on growing up reading a lot of SF from the 1960s, then living into the 2010s, as well as the occasional glimpse at futurism from the turn of the last century, tell me that something that seems this scary is going to be superseded by more subtle ramifications of the technologies that never quite manage to enable it.
But then again, I’m also midway through a story that involves a couple of group minds, one of which I’m trying to depict as anything but acquisitive and uncaring, despite my viewpoint character really not wanting anything to do with them.
…I feel like I had a point I wanted to make with this line of thought, but it’s slipped out of my mind somewhere along the way. I can’t see where I was aiming beyond “SF is not about predicting the future, it’s just about playing what-if and telling an entertaining story.”


