weekend

Stuff I doed this weekend:

Worked on the roughs for my contribution to my anthology. What I outlined as 8 pages currently occupies 19 pages of rough layouts, and will probably end up being 21-22pp. Working in a digest size just throws off my calculations! I might try to edit it down a little in the process of going from roughs to finished pages; I’ll see how it reads. It’s only a rough draft of the dialogue right now, and I wouldn’t be surprised if there end up being panel rearrangements along with reworking the words.

Went to Jason’s and talked about his plans for the future of Foolscap, a somewhat moribund little Seattle con he’s going to be the chairman of for next year. Then we played “Netrunner” a couple of times. The first time I died after the second time I threw myself at his ice; the second time came down to some very tense headgames when we were both one point away from the win and he had two systems that may have been traps and may have been points. He won – but then again I’d gotten to a point where I was spending several turns just taking money from having the “Great Work” card in play, and had all but maybe 10 of the money tokens available in the game! I declared that this meant I’d basically retired from console cowgirling after my startup went big, and was keeping a hand in for amusement. (I also had fun spinning tales of what taking money from a “day job” card entailed.)

Went to an actual concom meeting for said con.

Went to a Metafilter meetup. Got there late, joined in on the tail end of a game of “Cards Against Humanity” which… wow. I think that game loses you purity test points. Good stuff for playing over a few intoxicants, and one of the very few games where having art on the cards would probably hurt it. I think Erin was threatening to bring a copy to Rainfurrest or something?

Also I need to remember to get Nick to take a reference photo of me for one tough pose in that anthology story when he’s over here this weekend,

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