This is me playing with the painterly workflow I’m developing for Drowning City by using it on a future page of Rita. Now that I’m starting to use a lot of named Graphic Styles to organize my effects, I want to have that panel constantly open. It used to be in the same tab panel as the Brushes panel, but I was finding myself constantly toggling between them, so it gets more screen space.
You can pretty much tell how important a panel is to my workflow by how much screen real estate it’s give here, with the exception of the Stroke palette being more expanded than it really needs to.
oh gosh lava critter <3