A bullet I just realized I dodged a decade ago.

Damn. I suddenly feel like I dodged a serious bullet.

Back in the 2000s, I started working in the animation industry. Doing Flash stuff. It was a pain in the ass. I burnt out and left around ‘05, not liking the future I saw of endless Flash jobs.

Flash forward to now. Pringle, one of the people who worked under me when I was a Flash director has been at WB for a while. Foster’s, Teen Titans Go, stuff like that. He’s been posting some process videos on Twitter.

One of the things we always wished for was a way to bend stuff in Flash. On Foster’s, Pringle came up with some clever workarounds involving making an art brush in Illustrator. A hassle what with having to export to AI, then export back to Flash, but clever nonetheless, and less hassle than drawing stuff by hand or trying to control a shape tween.

He was still doing this, apparently, as late as LAST YEAR. Adobe added bones to Flash in ‘15 but he says they’re pretty useless (and I am inclined to believe his professional opinion on this), and in the past couple years they FINALLY added custom brushes in Flash to let him do this trick easily.

Pringle says they are, of course, buggy and unstable as of now. Because why would they be different from anything else in Flash?

There is an alternate universe where I found more Flash work for the past decade. I am pretty sure that I am much grumpier in it, despite still living in Los Angeles. Holy shit.

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